{"skill":{"slug":"level-design-patterns","displayName":"Unity Level Design Patterns skill.","summary":"Use when creating Unity game scenes and prototypes, building level designs, or automating Unity Editor workflows for terrain, lighting, environment setup, an...","tags":{"latest":"0.1.0"},"stats":{"comments":0,"downloads":620,"installsAllTime":2,"installsCurrent":2,"stars":2,"versions":1},"createdAt":1771986800833,"updatedAt":1777525377920},"latestVersion":{"version":"0.1.0","createdAt":1771986800833,"changelog":"Initial release of Unity Level Design Patterns skill.\n\n- Provides a comprehensive guide for rapid prototyping of Unity game scenes using automated tools and modern Unity APIs.\n- Covers workflows for terrain generation, scene setup, automated lighting, environment and prop placement, and player controller creation.\n- Includes detailed step-by-step instructions, quick reference tables, and example usages for various scene types (post-apocalyptic, fantasy forest, dungeon crawler).\n- Highlights common mistakes and best practices in Unity level design.\n- References supporting documentation for Unity APIs, terrain tools, render pipelines, and level design patterns.","license":null},"metadata":null,"owner":{"handle":"cryptorabea","userId":"publishers:cryptorabea","displayName":"youssef mostafa rabea","image":"https://avatars.githubusercontent.com/u/123809889?v=4"},"moderation":null}