{"skill":{"slug":"game-engine","displayName":"Game Engine","summary":"Expert skill for building web-based game engines and games using HTML5, Canvas, WebGL, and JavaScript. Use when asked to create games, build game engines, im...","tags":{"latest":"1.0.0"},"stats":{"comments":0,"downloads":903,"installsAllTime":8,"installsCurrent":8,"stars":2,"versions":1},"createdAt":1771820019380,"updatedAt":1777525341115},"latestVersion":{"version":"1.0.0","createdAt":1771820019380,"changelog":"Initial release of the game-engine skill for building web-based games.\n\n- Provides guidance for creating 2D and 3D games using HTML5, Canvas, WebGL, and JavaScript.\n- Includes step-by-step workflows, starter templates, and troubleshooting tips.\n- Covers topics such as game loops, rendering, physics, collision detection, game controls, audio, and multiplayer features.\n- Offers reference documentation on engine architecture, APIs, algorithms, and game publishing.\n- Supports frameworks like Phaser, Three.js, Babylon.js, and A-Frame.","license":null},"metadata":null,"owner":{"handle":"jhauga","userId":"s17ch25466qc0g2bcymk2dr8zx83pfny","displayName":"John Haugabook","image":"https://avatars.githubusercontent.com/u/10998676?v=4"},"moderation":null}