{"skill":{"slug":"game-design-one-thing-to-remove","displayName":"Game Design One Thing To Remove","summary":"Identify the single highest-leverage thing to remove from a game design, feature, system, UX flow, pitch, roadmap item, or prototype in order to improve it s...","tags":{"latest":"1.0.0"},"stats":{"comments":0,"downloads":74,"installsAllTime":0,"installsCurrent":0,"stars":0,"versions":1},"createdAt":1776869456980,"updatedAt":1776869510002},"latestVersion":{"version":"1.0.0","createdAt":1776869456980,"changelog":"Initial release: subtractive game design audit focused on identifying the single highest-leverage thing to cut.","license":"MIT-0"},"metadata":null,"owner":{"handle":"stanestane","userId":"s17b2gdwmr6qr85ytdwbxw09q183g4ys","displayName":"Stanislav Stankovic","image":"https://avatars.githubusercontent.com/u/1871432?v=4"},"moderation":null}