{"skill":{"slug":"game-design-goal-density-and-immediacy-audit","displayName":"Game Design Goal Density and Immediacy Audit","summary":"Audit a game, feature, progression loop, return-player experience, metagame layer, or session structure for density of goals, immediacy of goals, safe stoppi...","tags":{"latest":"1.0.0"},"stats":{"comments":0,"downloads":83,"installsAllTime":0,"installsCurrent":0,"stars":0,"versions":1},"createdAt":1776804045314,"updatedAt":1776804107314},"latestVersion":{"version":"1.0.0","createdAt":1776804045314,"changelog":"Initial release","license":"MIT-0"},"metadata":null,"owner":{"handle":"stanestane","userId":"s17b2gdwmr6qr85ytdwbxw09q183g4ys","displayName":"Stanislav Stankovic","image":"https://avatars.githubusercontent.com/u/1871432?v=4"},"moderation":null}