{"skill":{"slug":"game-build-strategy","displayName":"Game Build Strategy","summary":"Decide the AI-native development mode, quality target, task granularity, and refactor policy based on project state and user intent. This skill prevents both...","tags":{"latest":"1.0.0"},"stats":{"comments":0,"downloads":121,"installsAllTime":0,"installsCurrent":0,"stars":0,"versions":1},"createdAt":1774857082780,"updatedAt":1774858616645},"latestVersion":{"version":"1.0.0","createdAt":1774857082780,"changelog":"- Initial release of the game-build-strategy skill.\n- Guides AI-native development mode, quality target, task granularity, and refactor policy based on project needs and user intent.\n- Helps prevent both over-cautious iteration and reckless rewrites on live products.\n- Provides selection rules and planning policy for choosing appropriate build and quality targets.\n- Includes guardrails for balancing speed and caution in different project states.","license":"MIT-0"},"metadata":null,"owner":{"handle":"mike007jd","userId":"s17445vjamxwgyr2d1q1jysg1d83qskv","displayName":"mike007jd","image":"https://avatars.githubusercontent.com/u/31256541?v=4"},"moderation":null}